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clumsical:

peanutbutter-nutella:

castiel-for-president:

ever-so-plucky:

believein221bbakerstreet:

the-fisher-queen:

minheeboo:

castiel tho


This is like a sherlock cat.
Give him a blue scarf.



NO. I can’t. Catstiel and Purrlock? you people are killing me.

wait wait guys what about Purrlin?


Now this is the best post ever.

Just add in some adoption

clumsical:

peanutbutter-nutella:

castiel-for-president:

ever-so-plucky:

believein221bbakerstreet:

the-fisher-queen:

minheeboo:

castiel tho

This is like a sherlock cat.

Give him a blue scarf.

NO. I can’t. Catstiel and Purrlock? you people are killing me.

wait wait guys what about Purrlin?

Now this is the best post ever.

Just add in some adoption

misfires:
Bee Gees - Stayin' Alive
[Flash 9 is required to listen to audio.]
40 воспроизведений

my-arcane-hamartia:

So I ended up watching BBC Sherlock, and decided I needed to be more like Moriarty. Seeing as I couldn’t find a Stayin’ Alive ringtone which sounded like his, I edited my own. And then did an album cover, too (I don’t even know why okay, it took forever).

Enjoy!

(I’m happy to share it if others want it, except I don’t know how.)

thedailyfeed:

Meet Kendall Davis, the 23-year-old who landed his dream job producing Microsoft’s blockbuster Halo series — but quit to create his own indie game. 

“As good as the story was and is going to be for Halo 4, it still is a game that’s a first-person shooter where the main action you do is you shoot stuff. I just don’t see how it’s possible to tell a story, at least the way I want to tell it, with that as the dominant interaction,” [he said].
 His solution? Design his own game and pitch it to Bungie, the studio that created Halo, which was starting up a new iOS games publishing wing. That game was The Last Sleeper, a story-heavy, episodic sci-fi adventure that follows a man who wakes up on an alien planet on the verge of apocalypse.

thedailyfeed:

Meet Kendall Davis, the 23-year-old who landed his dream job producing Microsoft’s blockbuster Halo series — but quit to create his own indie game

“As good as the story was and is going to be for Halo 4, it still is a game that’s a first-person shooter where the main action you do is you shoot stuff. I just don’t see how it’s possible to tell a story, at least the way I want to tell it, with that as the dominant interaction,” [he said].

 His solution? Design his own game and pitch it to Bungie, the studio that created Halo, which was starting up a new iOS games publishing wing. That game was The Last Sleeper, a story-heavy, episodic sci-fi adventure that follows a man who wakes up on an alien planet on the verge of apocalypse.